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Studio Sessions

The patterns behind innovation decisions. The signals to watch for, the questions that matter, and the thinking tools you can use immediately. New episodes every Wednesday. Audio wherever you get your podcasts. Video on YouTube. Twenty years and 20 million downloads. Now sharper than ever.

Idea Quota and Twinsumer

Download KI_20050828.mp3 Dateline: Washington D.C. Segment 1: Idea Quota – 40 to 50 ideas per brainstorming session if just 1 person – 120 to 140 ideas per brainstorming session of a team Segment 2: Weak Signal/Twinsumer Visit: www.trendwatching.com for more information Segment 3: Killer Question of

Fast Prototyping

Download KI_20050821.mp3 Segment 1: Fast Prototyping Fast (hours, days) versus rapid (weeks, months) Fast prototypes are not functional Focus on early and quick customer feedback Fast prototypes are built by the inventors and not ‘model’ builders Segment 2: Example of a Killer Innovation Segment 3: Killer Question of

Fast Prototyping

Redefining the Innovation Opportunity – How to redefine the problem to uncover the breakthrough idea

Download KI_20050814.mp3 Dateline: Washington D.C. Segment 1: Redefining the Innovation Opportunity * Level 1: Design a mousepad * Level 2: Design a new environment for a mouse * Level 3: Design a new hand inteface for a computer Segment 2: Weak Signals: TWEENS Segment 3: Killer Question of the Week

Redefining the Innovation Opportunity – How to redefine the problem to uncover the breakthrough idea

Biology Based Innovations – Biomimicry – Using biology as a source for ideas and innovations

Download KI_20050807.mp3 Dateline: Washington D.C. (on my way to San Francisco and LA) Topic: Biomimicry – The use of biology as a source for ideas and innovations This podcast diverges from the standard format and shares an interview with Janine Benys, author of “Biomimicry: Innovations Inspired by Nature”

Biology Based Innovations – Biomimicry – Using biology as a source for ideas and innovations

Emergent Innovations

Download KI_20050731.mp3 Dateline: Washington D.C. Segment 1: Emergent Innovations Basic characteristics … – Culture of experimentation/risk taking – Self organizing knowledge systems (e.g. Wiki, Blogs, Communities) – Strong network of relationships – Multiple skills (diversity) – Flexible team structures – Simple rules (min specification, diffusion of authority, widespread availability of info) – Minimize

Innovation Success Rate

Download KI_20050724.mp3 Dateline: Washington D.C. Segment 1: Innovation Success Rate Link to Business Week August 1st list of innovation success rate Link to add your thoughts/comments @ the KI Community Segment 2: Applying Killer Innovations Segment 3: Killer Question of the Week

Collaborating for Innovation

Download KI_20050717.mp3 Dateline: Washington D.C. Segment 1: Collaboration for Innovation * Motivation for collaboration * Criteria for collaboration * Innovation challenge (innovation gap and innovation delay) * Strong ties -vs- weak ties * Vertical networks -vs- horizontal networks * Importance of social capital Segment 2: Weak Signals – Using magazines as a source of

Collaborating for Innovation

Financial Criteria for Killer Innovations

Download KI_20050710.mp3 Dateline: Washington D.C. Segment 1: Financial Criteria for Killer Innovations – Provide access to signiicant revenue pools (> $1B USD) – Cash flow positive at $25 to $30M USD – EBITDA positive beyond $50M USD – Consistant gross margin from $100M to +$1B USD Segement 2: Example of applying

Storytelling & Weak Signals – How to use storytelling to ignite passion for your ideas

Download KInnov_2005_07_03.mp3 Dateline: Sacramento, CA Segment 1: Storytelling as a way to build support for your idea A good “story” needs to … – Connectedness – Link audience to the idea via a protagonist – Strangeness – must violate the listeners expectations – Comprehensibility – allow the listener to gain a better understanding

Measuring Structured Innovation & Applying Killer Questions

Download philmckinney_2005_06_26.mp3 Dateline: Washington, D.C. Segement 1: Measuring Structured Innovation – # of ideas – # of proof of concepts – # of customer tials – # reaching commercial launch – revenue within 90 and 180 days of launch – % of revenue from “new” products/services (within the doubling rule for the industry) – % of margin